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H-Mode7 - Printable Version

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RE: [RMXP] H-Mode7 - bibuze - 04-21-2011

Sorry for my disastrous English.




RE: [RMXP] H-Mode7 - Thomas6497 - 04-25-2011

I have the same problem.

[Image: beug-hm7-2810253.png]

It's quite annoying because you can't put two characters following...

I have another problem,

[Image: beug-hm7-2810426.png]

There is a strange black line between the ground a the wall (the wall is a texture).

I hope you can answer me and sorry for my bad English (i'm French too).



RE: [RMXP] H-Mode7 - bibuze - 04-25-2011

Thomas6497 tu utilise un script de résolutuion ?


RE: [RMXP] H-Mode7 - Kristovski - 04-25-2011

(04-25-2011, 09:04 PM)bibuze Wrote: Thomas6497 tu utilise un script de résolutuion ?
Please try to use english on the site. I'm not sure if it's still a rule, but it is good etiquette so everyone can understand your problem



RE: [RMXP] H-Mode7 - bibuze - 04-25-2011

OK


RE: [RMXP] H-Mode7 - MetalRenard - 04-25-2011

Quote:Thomas6497 tu utilise un script de résolutuion ?
Do you use a script that modifies screen resolution?
;)


RE: [RMXP] H-Mode7 - Thomas6497 - 04-26-2011

Yes, I have a script that modifies screen resolution (for the Dual Screen).


RE: [RMXP] H-Mode7 - bibuze - 04-27-2011

thomas is in your project the character does not move at the same time as the hero?


RE: [RMXP] H-Mode7 - MGC - 04-30-2011

Sorry to interrupt your conversation, but I worked on the problem of characters that are cut.

Could you check if the problem persists with this DLL ?



RE: [RMXP] H-Mode7 - bibuze - 05-01-2011

hello thank you very much for the DLL.
I have another problem when I move the hero image is blurred.
I have a question can we exceed the height of 32 pixel if so how