H-Mode7 - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: H-Mode7 (/thread-3151.html) |
RE: [RMXP] H-Mode7 - bibuze - 04-21-2011 Sorry for my disastrous English. RE: [RMXP] H-Mode7 - Thomas6497 - 04-25-2011 I have the same problem. It's quite annoying because you can't put two characters following... I have another problem, There is a strange black line between the ground a the wall (the wall is a texture). I hope you can answer me and sorry for my bad English (i'm French too). RE: [RMXP] H-Mode7 - bibuze - 04-25-2011 Thomas6497 tu utilise un script de résolutuion ? RE: [RMXP] H-Mode7 - Kristovski - 04-25-2011 (04-25-2011, 09:04 PM)bibuze Wrote: Thomas6497 tu utilise un script de résolutuion ?Please try to use english on the site. I'm not sure if it's still a rule, but it is good etiquette so everyone can understand your problem RE: [RMXP] H-Mode7 - bibuze - 04-25-2011 OK RE: [RMXP] H-Mode7 - MetalRenard - 04-25-2011 Quote:Thomas6497 tu utilise un script de résolutuion ?Do you use a script that modifies screen resolution? ;) RE: [RMXP] H-Mode7 - Thomas6497 - 04-26-2011 Yes, I have a script that modifies screen resolution (for the Dual Screen). RE: [RMXP] H-Mode7 - bibuze - 04-27-2011 thomas is in your project the character does not move at the same time as the hero? RE: [RMXP] H-Mode7 - MGC - 04-30-2011 Sorry to interrupt your conversation, but I worked on the problem of characters that are cut. Could you check if the problem persists with this DLL ? RE: [RMXP] H-Mode7 - bibuze - 05-01-2011 hello thank you very much for the DLL. I have another problem when I move the hero image is blurred. I have a question can we exceed the height of 32 pixel if so how |