What's up, RMers? - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: What's up, RMers? (/thread-395.html) Pages:
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RE: What's up, RMers? - yamina-chan - 05-13-2012 I hate it when a song loops perfectly in Audacity and glitches up in the RPG maker << Other then that I'm working on my part for the current Comunity Projekt over at rpg-studio and I start to wonder how such a simple system turned out to be so complex to make XD' RE: What's up, RMers? - MetalRenard - 05-13-2012 To fix that just turn the volume down to 0 before the track ends (split second before)! :) RE: What's up, RMers? - KasperKalamity - 05-13-2012 @yamina: if you pm me the song i can try and re-render it so it'll loop better RE: What's up, RMers? - PK8 - 05-13-2012 It seems I've truly defected over to the scripting side. Now I'm working on Map Edge/Region Transferring RE: What's up, RMers? - yamina-chan - 05-14-2012 (05-13-2012, 01:22 AM)MetalRenard Wrote: To fix that just turn the volume down to 0 before the track ends (split second before)! :)Indeed? ôo I shall try that. If it works you've just saved me from hours of frustration XD (I trust your experience, but I don't quite trust Audacity on this matter after I have seen some soulutions work in VX/Ace but not in XP. XD') @KasperKalamity: Thank you for the offer, but since I'll probably have to work on a bunch of songs and not just one I'd rather find our how I can solve a problem myself. RE: What's up, RMers? - G.I. Toez - 05-14-2012 Dayz zombie mod FTW that's what's up! RE: What's up, RMers? - ClockworkAngel - 05-14-2012 Had some great fun eventing new systems for puzzles that sadly won't feature until much later in Kurokiri Labyrinth... But boy oh boy are these portals fun~ <3 RE: What's up, RMers? - Taylor - 05-14-2012 (05-13-2012, 01:22 AM)MetalRenard Wrote: To fix that just turn the volume down to 0 before the track ends (split second before)! :)I don't understand how that would help. So, insert a millisecond of silence? Use Amplify in reverse? The only trouble I've had with Audacity is with MP3s. They get a millisecond of silence at the start when exporting, and that screws up looping. OGGs avoid this, but they don't stream. :< I don't remember what m4a and wma do, but I avoided them for some reason so... must've been buggy there too. RE: What's up, RMers? - MetalRenard - 05-15-2012 Here you are guys. http://save-point.org/Thread-audio-loopable-music-how-to--4146 RE: What's up, RMers? - PK8 - 05-15-2012 I wish I finished this tool years ago. |