KEndure Family VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: KEndure Family VX + ACE (/thread-10604.html) |
KEndure Family VX + ACE - kyonides - 10-22-2024 KEndure Family VX + ACE
KEndurePassive + KEndureStates + KEndure
by Kyonides
Introduction I introduce you to... Nope, it's not Aluxes, it's a new script indeed! It was inspired by a fellow member's request by the way... It's just some sort of endurance or sturdy + anti-sturdy set of states! This means you might let a hero get the ability to resist hits and keep either 1 HP or some specific percent instead! Sadly, its counterpart also exists... It should let your hero with 1 HP (or any other value you've picked) meaning not even healing spells and items can cure him. The idea is that the chosen heroes or monsters will only benefit from this state or passive skill once per battle. KEndurePassive is the classic sturdy state that gets activated automatically as a passive skill. KEndureStates is the original implementation that works as pure states only. KEndure ACE is different from any other version for it uses notetags. It now includes more features!
Download the Demo
Terms & Conditions Free for use in non commercial projects. Contact me if you need it for commercial games. Don't worry, I know it's a scriptlet. Include my nickname or real name or both and the URL where you found this scripts. Give me a free copy of your completed game if you include at least 2 of my scripts! DO NOT REPOST IT!
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