Save-Point
EskapeLevelsDown VX + ACE - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html)
+---- Thread: EskapeLevelsDown VX + ACE (/thread-10776.html)



EskapeLevelsDown VX + ACE - kyonides - 10-28-2024

EskapeLevelsDown VX + ACE

by Kyonides

Introduction

A forumer on another board was asking for a way to ensure that the heroes would level down if they had successfully escaped from the battlefield. Yeah, what a bunch of pussy cats! Tongue sticking out

The catch was that they shouldn't lose too many points.

Here's where my script comes in to solve that issue for you all, guys! Grinning

It will make the heroes level down once and temporarily permanently keeps track of all the lost EXP! Shocked

Since version 0.4.0 you can choose between losing a level and its experience or simply losing the excess experience points earned AFTER leveling up. Lost points can be displayed on message windows by using a predefined game variable!

And starting from version 0.5.0 your heroes will lose their skills after leveling down! Confused



Terms & Conditions

Free for use in any game.
Due credit is optional but appreciated.
You can only be a coward while playing the demo!
That's it!