EskapeLevelsDown VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: EskapeLevelsDown VX + ACE (/thread-10776.html) |
EskapeLevelsDown VX + ACE - kyonides - 10-28-2024 EskapeLevelsDown VX + ACE
by Kyonides
Introduction A forumer on another board was asking for a way to ensure that the heroes would level down if they had successfully escaped from the battlefield. Yeah, what a bunch of pussy cats! The catch was that they shouldn't lose too many points. Here's where my script comes in to solve that issue for you all, guys! It will make the heroes level down once and temporarily permanently keeps track of all the lost EXP! Since version 0.4.0 you can choose between losing a level and its experience or simply losing the excess experience points earned AFTER leveling up. Lost points can be displayed on message windows by using a predefined game variable! And starting from version 0.5.0 your heroes will lose their skills after leveling down! Terms & Conditions Free for use in any game. Due credit is optional but appreciated. You can only be a coward while playing the demo! That's it! |