Save-Point
KToggleMenu VX + ACE - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html)
+---- Thread: KToggleMenu VX + ACE (/thread-10779.html)



KToggleMenu VX + ACE - kyonides - 10-28-2024

KToggleMenu VX + ACE

by Kyonides

Introduction

There was a forumer that wanted to add some custom boxes that could replace the default, ugly, boring rectagle called the window cursor. Since I had already published the KToggleButtons scripts, it seemed to be a pretty easy request for a skillful guy like me. And here it is! Grinning


Snapshots

NOTE: The VX ACE port requires more work than the others to adapt it to any new situation due to its complex menu command inner workings.


Terms & Conditions

Free for use in non commercial games.
Contact me if you are going commercial. Inexpensive.
Due credit is mandatory.
Do not repost it anywhere! Angry
That's it! Tongue sticking out