OpenChest VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: OpenChest VX + ACE (/thread-10783.html) |
OpenChest VX + ACE - kyonides - 10-28-2024 OpenChest VX + ACE
by Kyonides
Introduction Did you ever wanted to configure your chests the easiest way possible? Now you can do that at any time! And how exactly does that work? Well guys, you simply need to create your event and turn on a single game switch and start adding gold, items, weapons or armors at will. The script will turn off the switch before exiting the scene. Open an OpenChest Scene Code: $scene = OpenChest::Scene.new(ChestID) Open an OpenChest Scene - Flag the Player as a Thief Code: $scene = OpenChest::Scene.new(ChestID, true) 6 Screenshots Terms & Conditions Free for use in any game. Due credit is mandatory. I would appreciate if you send me a copy of your game. That's it! |