KEnemyStates VX + ACE - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: KEnemyStates VX + ACE (/thread-10794.html) |
KEnemyStates VX + ACE - kyonides - 10-31-2024 KEnemyStates VX + ACE
by Kyonides
Introduction This scriptlet simply lets you set a given state to any enemy by passing the enemy position and a state ID or name to the KEnemy.set_state method. The Script Code: # * KEnemyStates VX + ACE * # Terms & Conditions Free for non commercial games. Due credit is mandatory. Mention this forum as well. That's it! |