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![]() +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: ![]() |
Plugin or Script help with Item menu, SKill menu, and Equip menu - JayRay - 11-19-2024 QUESTION IS RPG MAKER MV related Okay, got a question for ya, a brainstorm actually. Here's what I'm looking for. An item menu that SKIPS choosing a character in the party and automatically applies the item or skill or even equipment to the first member of the part (by default I think his name is Harold.) Needing it to help streamline a utility app I'm working on where the effects of that are applied. RE: Plugin or Script help with Item menu, SKill menu, and Equip menu - DerVVulfman - 11-19-2024 Question: Is it meant to be a 'specific' item within a default item menu? For example, on choosing a Letter (Tagged), does it open up solely for the hero to read "We have been trying to reach you over your car insurance"? Or is it meant to be a custom menu setup that only affects the lead actor? While I don't have RMMV, I am asking so more specifics can be given... RE: Plugin or Script help with Item menu, SKill menu, and Equip menu - JayRay - 11-20-2024 Basically, I had wanted an item menu that... In vanilla settings when you choose an item, it them offers a second window to select the party member the item goes to, and then it adds the item's benefit or whatnot to that character (hP up, MP restored, States removed whatever.) I just want to use the items as basically event or vairable menus, and have a item choice automatically go to the first person int he party, instea of the secondary submenu where you choose that. RE: Plugin or Script help with Item menu, SKill menu, and Equip menu - JayRay - 11-22-2024 This question and such can be considered RESOLVED. Instead, I went with Yanfly's Common Event Menu (MV) for what I wanted to accomplish, it works for what I'm trying to di |