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KHiddenDesc XP - Printable Version

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KHiddenDesc XP - kyonides - 04-12-2025

KHiddenDesc XP

by Kyonides

Introduction

Hide a specific object's description until you have used it either on the map or in battle.

What kind of object am I talking about here? Confused

Well, it can be either a weapon, an armor, an item or even a skill! Shocked

Go add its ID to the corresponding array and you're ready to go! Winking

Happy with a sweat And just in case you forgot to add the ID before, you can still do it via script call during gameplay as well! Two Thumbs Up!

Indifferent I know some people might think that feature was unnecessary from the very beginning, but I don't care about that! Tongue sticking out

Optional Script Calls
Used only during gameplay if the ID has not been predefined.
Code:
$game_party.hide_desc(type, ID)

Examples

Code:
$game_party.hide_desc(:weapons, 11)
$game_party.hide_desc(:armors, 21)
$game_party.hide_desc(:items, 31)
$game_party.hide_desc(:skills, 41)


Terms & Conditions

It's free as in Beer beer.
Include my nickname in your game credits.
Say goodbye to a Dog dog or a Kitty kitty or a Crow crow at home or while walking down the street!
That's it! Tongue sticking out


RE: KHiddenDesc XP - kyonides - 04-12-2025

Maintenance Service

Happy with a sweat Guys, I found out that everything except for weapon descriptions would make your game crash so I uploaded a bug fix for RMXP.
Look Up I gotta admit I've also rewritten parts of its codebase as well for personal reasons. Laughing