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![]() +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: ![]() |
NPCs - DerVVulfman - 06-04-2025 NPCs
Version: 1.0 Introduction This system allows you to create NPCs, unique events that represent the actors in your game and can move about from map to map. Indeed, an NPC is an event that is NOT tied to any map, and can be transported from one map to another by a teleport command. No two NPCs can share the same actor data. Thus, no two NPCs are the same. Features
Screenshots Meh. You would be showing guys moving on the screen. Demo LINK * A box.com link, note the "download" button that appears at the top right. Instructions Built into the Header/Instruction page within the demo. FAQ ˂This section can be added later, to answer frequently asked questions in the thread and hopefully keep them from being asked again.˃ Compatibility Designed for use with RPGMaker XP and most RGSS1 based systems. As there are no rewritten methods, this script heavily aliases and attaches its new methods within, and creates the new NPC object and wrapper object. Terms and Conditions Free for use, even in commercial games. Only due credit is required. |