Penguinboyroy's Boss Mode Script Segment - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Penguinboyroy's Boss Mode Script Segment (/thread-118.html) |
Penguinboyroy's Boss Mode Script Segment - penguinboyroy - 06-23-2010 I have a new Boss Mode Script! INSTRUCTIONS FIRST CREATE A NEW MAP, AND LEAVE THE GENERIC NAME. MAKE THIS THE ROOM WITH YOUR BOSSES OR AT LEAST THE FIRST IN A SET. You will need to leave the generic name to know the Map ID. Create a new option in Scene_Title and call it: "Boss Mode." (Exclude the period) Place the script fragment under your Command: Shutdown (which resides inside Scene_Title). Read around the end and set the Map ID. TERMS OF USE
The Script: Code: #-----------------------------------------------------------------------------# Penguinboyroy's Boss Mode Script Segment - penguinboyroy - 06-23-2010 Do I have to waste my first bump on my own thread? |