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F0tz pixel movement light - Printable Version

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F0tz pixel movement light - makeitfonky - 06-20-2010

Hi everyone!

I'm having some issues with the F0tz light pixel movement, and it seems that f0tz don't support it anymore :S.

F0tz light pixel movement script

First I have this problem when I press the action button anywhere on the map:
[Image: snag0000x.png]

I have fixed the problem:
f0tz edited

Ok so now the script is 'working'.

I would like to edit a little bit the diagonal movement to get something more isometric.
Right now, the up,down,left and right speed are the same.

I would like to reduce the up and down speed so it's exactly the half of the right and left speed.

Also, I would like to reduce the diagonal speed and change the angle from 45 degres to 30 degres.

Here's a picture to show the speed distribution:
[Image: movement.png]

Can someone help me?

By the way, I'm using this script and the Atoa - ACBS battle system.
At first I was using the full pixel movement script, for script compatibility, I decided to use the light version.

Thanks a lot,
Sorry if my english is not perfect, I did my best...

Makeitfonky
Peace


F0tz pixel movement light - deValdr - 06-20-2010

Do you want the player to move slower when he is moving up and down? Why?


F0tz pixel movement light - makeitfonky - 06-20-2010

Its a question of geometry! Yay geometry!

Take a sheet of paper place it parralel to your face, you will see it in real size, now if you rotate it in a a certain direction the dimensions will appear to change but you know that physicly its the same dimension. So imagine your character walks on that sheet of paper. If you turn that sheet the speed must fit with the new dimensions to stay physicly the same.

Got it?