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ChooseFoes XP - kyonides - 02-18-2026 ChooseFoes XP
by Kyonides
Introduction This scriptlet allows you to open a simple menu where you can choose your enemy's troops based on the current map's random enemy encounter list. It will use the map's battleback picture as its backdrop. Don't worry about this, it will cover the whole RMXP game screen by default. ![]() You are encouraged to set a custom BGM, otherwise the scene will remain silent until you have finished picking a foe. AVAILABLE MODES
Accessory Mode By the way, setting a specific "Choose Foe" accessory is mandatory here! Actors' Level Average Mode You must set a default level plus any specific map's average level. Optional Script Call Code: $game_party.choose_foes_mode = :your_modeThe Script Code: # * ChooseFoes XP * #Terms & Conditions Free as in beer.Include my nickname in your game credits. You may mention this forum there as well. That's it!
RE: ChooseFoes XP - kyonides - 02-18-2026 Script Update!
ChooseFoes XP has been upgraded! It has reached the 0.9.0 milestone after getting 2 brand new features and a bug fix.Feature #1 Now you can choose a trigger mode. The available modes are :accessory and :levels right now. :levels will retrieve your party's level average and then compare it with the current map's minimum level as set in the MAP_ACTOR_LVL hash. Feature #2 You can call $game_party.choose_foes_mode = :accessory OR :levels to change the current default mode. Bug Fix #1 It will now call the Scene_Map's call_battle method if the player cannot choose his or her foes. |