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MUSIC EFFECT FADE (A small Scriptette) - DerVVulfman - 05-29-2026 MUSIC EFFECT FADE
Version: 1.0 Introduction This simple scriptette takes advantage of a feature built into RPGMaker's built-in Audio module, and allows you to fade out music events in much the same way as you could background music and ambient sound effects. Indeed, no alteration was made to the Audio class. However, this feature has always been available despite no method defined for it within the Game_System class nor any map event akin to [Fade Out BGM] or the like. Script I can't believe EnterBrain neglected to include THIS
Instructions Just paste this below Scene_Debug and above Main. And use either script command noted in the script to fade out the music event effect. Compatibility ABSOLUTELY NO INCOMPATABILITIES! I don't think anyone noticed this. Author's Notes WHY HAD NO ONE NOTICED THIS!?!? Terms and Conditions Yell at Enterbrainless for not including this in the base system even though I did no alteration to the Audio class itself. THEY HAD THIS FEATURE POSSIBLE ALL THESE YEARS!!! |