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Kazeko and the Midnight Guild - Printable Version

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Kazeko and the Midnight Guild - Prof. Meow Meow - 11-08-2009

So..here's my game! :cheery:

[Image: t12.png]

Downloads
K&MG: The Remake - Released October 2nd, 2009, Updated December 9th, 2009
Time Trial included!
Original K&MG - Released December 2008, Updated May 4th, 2009


TOP TEN TIME TRIAL SCORES
1. Prof. Meow Meow - 140,000
2. Prof. Meow Meow - 140,000
3. Prof. Meow Meow - 140,000
4. Prof. Meow Meow - 140,000
5. Prof. Meow Meow - 140,000
6. Prof. Meow Meow - 140,000
7. Prof. Meow Meow - 140,000
8. Prof. Meow Meow - 140,000
9. Prof. Meow Meow - 140,000
10. Prof. Meow Meow - 140,000


Introducing Time Trial! Please read the rules!
K&MG: The Remake now includes a time trial! I will keep track of top scores here in this thread. If you would like to submit your score, PM me your score and the verification code you are given at the end of the game. You may screen shot the score screen that is displayed at the end of the game, or just give me the numbers. You may submit as many scores as you'd like, but please be sure it beats (is lower than) the 10th place score. I will not accept any scores that are posted anywhere except to my personal inbox here on this forum! Thank you, and have fun!


Features
Kazeko and the Midnight Guild is an action/stealth game. All in-game systems (stealth, lockpicking, combat, items/equipment) have been developed by myself, with a combination of scripting and eventing. K&MG incorporates some light RPG elements. You will not gain experience points or level, but you will be able to tweak your stats (attack, health, & speed) with different equipment (the equipment you run into in Kazeko 1 is slim, but there's a good selection in Kazeko 2). By default, you will have low attack and health, but high speed. You can carry heavy arms or wear heavy equipment to increase your attack and/or health, but at the expense of your in-game movement speed. Note that Kazeko will never be overly strong. No matter how good your equipment is, or how well you understand my combat system, stealth should always be your top priority.


The Remake
This is the remake of the original Kazeko and the Midnight Guild. Created on a slightly modified version of what I like to call, "the Kazeko 2 engine", the remake is a way for me to have Kazeko 2's gameplay get reviewed. I'd like to know which features players enjoy, which ones they don't, and if I should implement more, or different, features. Here are a few changes I made when developing the improved Kazeko 2 systems:
1. Guards can no longer see through collisions so you can take cover behind a wall or some other obstacle.
2. Guards generally don't make 180 degree turns. Guards will no longer do a full 180 just as you are running behind them!
3. Guards can figure out how to get around obstacles (large structures, even) instead of running directly into them.
4. Homemade combat system. Loosely based on Paper-Rock-Scissors, my combat system is fast paced and high risk!
5. Action & turn-based systems. While the Kazeko 2 engine is mostly action gameplay, during certain events, such as combat and lockpicking, the game switches to a turn-based system where every action you make allows 3 seconds to pass.


Kazeko &
the
Midnight
Guild________________________________

[Image: midnightguild2.png]
Who's Who? - The patrons of the the Midnight Pub meet every night for a pint of ale. The Midnight Pub might seem like an ordinary pub, but when the clock strikes midnight, the patrons leave their sanctuary and run across the city, stealing from the rich and giving to the poor, for they are Medaeva's guild of thieves, The Midnight Guild! The cheerful, young, and talented ex-ninja, Kazeko [Image: kazeko2.png], owes The Midnight Guild a favor. The Midnight Guild calls upon her to help with their largest heist yet: to steal the Crown of the Crimson Bloodline! The dedicated master thief of The Midnight Guild, Quinne [Image: quinne.png], is partnered with Kazeko for the mission. The powerful and proud, Macys [Image: macys.png], with his guards and soldiers, patrols the chambers of The Crimson Castle, an old castle where the Crown is on display.


Screenshots

Special Thanks - Thanks to all those who play! Double thanks to those who left feedback! Kazeko Sprite by Pineda. Sneaking Behind Guard Art by rad-i-cal. Official Testers: iKuro, DaveyHux. Official Editor & Muse: Peachy Nichi. Official Script Support: Enelvon, iKuro. Moon Window & Professor Meow Meow Portrait by Aindra. Game Icon (.ico) & Original K&MG Title Screen by Awesome Elephant. Basic HUD, NMS, Special Move Commands, Outline Text, Neo Gauge, & Caterpillar Scripts by Woratana. Light Effects by Kylock. Dynamic Sound Emitting Areas/Events by Modern Algebra. Tilesets by Mack. Jingai Makyou Resources owned by Nitro+. Other music owned by Aphex Twin.
Inspiration: Metal Gear series, Elder Scrolls series, playing hide-and-go-seek-tag in the middle of the night.


Kazeko and the Midnight Guild - Alpha-Mad - 11-09-2009

Looks fun! I will download and tell you what I think. Great to see some projects getting posted.
Oh, and BTW, I'm putting your screenshots into a spoiler. It's rather large.


Kazeko and the Midnight Guild - Prof. Meow Meow - 11-09-2009

Awesome! The game is approximately 30 minutes if you 100% everything (yeah, that short!); if you complete it, PM me your score!


Kazeko and the Midnight Guild - explocion200 - 11-27-2009

i downloaded it but wasn't able to open it "/ can someone tell em whats going on?