John Romero and the tidiness theory. - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: John Romero and the tidiness theory. (/thread-2115.html) |
John Romero and the tidiness theory. - PK8 - 07-30-2009 This topic is not about John Romero, this is about his theory. John Romero, known for being a co-founder of id software at one point and a designer for games such as Wolfenstein 3D, Doom, Quake, etc.. and infamously known for Daikatana posted something on his blog which I thought was pretty cool and wanted to share. Tidiness theory quote snippet Wrote:There is a theory that when most people are confronted with a mess, the natural instinct is to clean it up. This propensity toward cleanliness, or "solving" the mess, is what I believe is one of the two most powerful fundamental elements of game design...Entry: Tidiness Theory John Romero and the tidiness theory. - computerwizoo7 - 07-30-2009 THIS PURE GOLD, it is really inspiring. i think that that theory is a very good base. thanks for sharing that. |