House Decoration System (Like Pokemon) - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: House Decoration System (Like Pokemon) (/thread-2128.html) Pages:
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House Decoration System (Like Pokemon) - mephistox - 07-27-2009 House System By: MephistoX Version: 1.6 Introduction This Script allow you to decorate, put furnitures, and other types of objects to one Map(eg.House). This Script simulates the 'Pokemon Secret Base System' or 'The Sims'. This script is different from others, because use one of the Seph's Event Spawner Methods, this method, clone one of events from the Furnitures Map, and clone in the House map, this allow to you to create Dynamic events. (Events with event commands, like show message..ect) To determine where it's possble to put the object, I used the Terrain tags, view the tileset configuration, and module to understand this. Features
Screenshots The furniture Selection: Content Hidden Demo PD: Sorry for the Bad Link, actually my subdomain don't allow to enter the folders from another web, I'll fix that, for now enter to the page, and download the file (Click in the Script) Banner. The page Doesn't contain anything, only the download, so Don't considerer this as a Spam. If anyone can upload the new demo into a server, I'll be happy :) Demo RE-uploaded by DerVVulfman >Click Here< About the demo: Talk to the Guy to get some furnitures, now, Press 'D' on the keyboard to open the Scene to put furnitures. I did a quick test, so if you find a bug, please alert me!! :crazy: Script Too large, see the demo Instructions Copy all the Scripts from the demo to your project, so see how to create new furnitures watch the module Header, I try to commen anything, include the script itself. Also, copy the Cursor graphic from Characters folder. Configure your House tileset (See terrain tags from event, and furniture module to make this) FAQ See the demo before make question about how to use the system. :) Compatibility Requires SDK 2.4 (Included) MACL 2.3 (Included) MACL 2.4 beta Character Section (Included) Seph's Event Spawner 2.2 (Included) Icon Commands (Included) Credits and Thanks Well, first Thanks to SephirothSpawn, not only for Create EventSpawner Script, also for create his scripts, I take a lot of examples. Second, when I see the Near Fantastica's Dynamic maps, I decided to recreate his script myself, with a 1000% of efficacy.. or I try. That. Give me Credits, would be an honor for me. and SephirothSpawn for his script. Author's Notes Some Restrictions: - The house, and the furnitures map, must have the same Tileset, but, you can create furniture events with character graphics to avoid this. __ I give a little portion of the information about configuration, sorry for that, I don't have patient to write, so, if you have question, make questions :) Terms and Conditions You can use for Free Projects only, because there are other authors scripts (Seph, MACL, SDK). So, if you want to use in commercial projects, ask for the authors. ENJOY!! (would be great to see my script in a big project :haha: House Decoration System (Like Pokemon) - DerVVulfman - 07-27-2009 I saw and downloaded this already. I like it. Yeah, I still lurk there occasionally. House Decoration System (Like Pokemon) - archerrin - 08-29-2009 Very nice script!! I will definitely use it in my sandbox RPG House Decoration System (Like Pokemon) - Ravenith - 08-30-2009 Knowing the answer, I feel dumb just for asking... But I'll ask anyway. Is there ANY chance to make this non - SDK? RE: House Decoration System (Like Pokemon) - xnadvance - 06-10-2011 I could use a script like this. even give me my own idea! :^ Working link would be appreciated! RE: House Decoration System (Like Pokemon) - DerVVulfman - 06-11-2011 Working link supplied. Same version, same file. First post now with the replacement link. RE: House Decoration System (Like Pokemon) - xnadvance - 06-11-2011 hey ty for the re-up on the much needed download link! You got to it before I was going to ask. RE: House Decoration System (Like Pokemon) - eddie434 - 07-27-2013 There is a major issue with this script as much as I like it. If you remove a piece of furniture and the leave the map, when you re-enter the map it throws an update issue... I've attempted to fix this issue but to no avail and with it's extremely annoying. Also does this script really need the SDK? RE: House Decoration System (Like Pokemon) - DerVVulfman - 07-27-2013 I can say that Seph's Seph's Event Spawner can be used without the SDK for those who know what they're doing. But I cannot say about the remaining portion of Mephistox's House Decoration system. RE: House Decoration System (Like Pokemon) - eddie434 - 07-28-2013 I'm fully aware that the Event Spawner works without the SDK, any idea why it throws an update error when you re-enter the map? |