[Unsupported] Force Save Before New Game - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: [Unsupported] Force Save Before New Game (/thread-2323.html) |
[Unsupported] Force Save Before New Game - PK8 - 12-07-2008 Unsupported Script. Function: Before you start a new game, you have to save before you can begin your game. I've seen this done in some classic games. It's pretty easy to do. Here's how to do it. 1) Go to scripts 2) Copy Scene_Save 3) Paste Scene_Save below scene_save (Or anywhere I'm sure) 4) Rename the pasted Scene_Save: Scene_ForceSave 5) In Scene_ForceSave... Find Quote:class Scene_Save < Scene_FileReplace it with Quote:class Scene_ForceSave < Scene_FileFind (The one on line 33) Quote:$scene = Scene_Menu.new(4)Replace it with Quote:$scene = Scene_Map.newFind (Line 46) Quote: $scene = Scene_Map.newReplace with Quote:$scene = Scene_Title.newFind (Line 50) Quote: $scene = Scene_Menu.new(4)Replace with Quote:$scene = Scene_Title.new6) Go to Scene_Title Find Quote:$scene = Scene_Map.newReplace it with Quote:$scene = Scene_ForceSave.new |