Edited Paradog's Battle BGM Anti-Reset - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Edited Paradog's Battle BGM Anti-Reset (/thread-2326.html) |
Edited Paradog's Battle BGM Anti-Reset - MicKo - 04-08-2009 Edited Paradog's Battle BGM Anti-Reset
Version: 1, I guess :x Introduction So, basically, I needed something to play my battle BGM without resetting the map BGM. I tried a few scripts, none really satisfied me. So I tried editing Paradog's Battle BGM Anti-Reset so that it doesn't only work when both the battle and map BGM are the same. It's pretty simple, but there is a convenience : the battle BGM is played as a ME file, which doesn't loop. It's pretty much my first attempt to edit a script, so I don't even know if this is possible to loop MEs ! Features By editing the script (just have to change the switchs, you can have 3 different things :
None. Demo Here. Script Code: #============================================================================== Instructions You just have to change the switches you want to use at lines 38, 42 and 44. Check the demo out to see what events look like. FAQ - Compatibility Doesn't require SDK or anything else. I tried it with Charlie Lee's CTB and with basic battles and it worked well. Credits and Thanks Just give credits to Paradog ! Author's Notes As I said, this is my first attempt to edit a script, so don't hesitate to say if the way I did it just sucks or anything ! If you want Paradog's script, just see here. Terms and Conditions Here is the Paradog's condition of use. Content Hidden RE: Edited Paradog's Battle BGM Anti-Reset - Steel Beast 6Beets - 06-27-2014 Sorry for the necropost but I wish to use this script yet I've encountered what I believe is an overlooked bug: If you escape a battle, the battle theme will continue to play until it finishes. Is there any way to fix this? |