+ [ Battle Retry ] + - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: + [ Battle Retry ] + (/thread-2353.html) |
+ [ Battle Retry ] + - woratana - 03-05-2009 Battle Retry Version 1.0 by Woratana Release Date: 05/03/2009 Introduction I saw this kind of script in Gamebaker before. Now that site is temporarily close, so think it would be a good practice to write it myself. What this script basically does is after player lose the battle and go to Gameover screen, there will be a choice for player to choose whether to retry the battle again, or go to title screen. This script can be enable/disable in game. This way you can make player not be able to retry in specific battle. You can also choose to record the party's HP/MP/state before battle. Therefore, when player chose battle retry, party members will not have full HP/MP and have no bad status. Enjoy~^^ Features Version 1.0 - Set switch ID to enable/disable battle retry during the game - Editable command's text, command's window width and Y-coordinate - You can choose to record party actors stat (HP/MP/States) before battle Screenshots Script I decided to keep script on my blog. So it will be easier to update. ^^ http://boxsuke.exteen.com/20090305/vx-batt...ipt-by-woratana Instruction - Setup script in the SETUP part - The complete instruction is included in the script Author's Notes Free for use in your work if credit is included. If you want to post it on any forum, please link to this topic. Bug Report? Please give me these informations: Quote:- What is it says in error window? |