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GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012 - Printable Version

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+--- Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012 (/thread-2363.html)

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GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2010) - killermanX4 - 06-03-2010

I was wandering if there is a way to change an event(event, enemy, neutral) to an actor or an enemy during a battle. By the way your script is awesome.

sorry for the bad english


GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2010) - killermanX4 - 06-03-2010

forget it i just learn to read all the text before asking something

sry for the double post


GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2010) - ShamZai - 06-12-2010

I've been trying to figure this out for a couple days but had no luck. I don't know if it's a 'bug' or not.
http://sphotos.ak.fbcdn.net/hphotos-ak-snc3/hs543.snc3/29765_131305743561923_100000474933878_284920_325877_n.jpg

I'm quite positive that all I modified were things in the engine settings. true to false and vice versa



THANK YOU SO MUCH FOR THE BEST SCRIPT EVER WRITTEN FOR RPG MAKER


GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2010) - killermanX4 - 06-27-2010

ShamZai Wrote:I've been trying to figure this out for a couple days but had no luck. I don't know if it's a 'bug' or not.
http://sphotos.ak.fbcdn.net/hphotos-ak-snc3/hs543.snc3/29765_131305743561923_100000474933878_284920_325877_n.jpg

I'm quite positive that all I modified were things in the engine settings. true to false and vice versa



THANK YOU SO MUCH FOR THE BEST SCRIPT EVER WRITTEN FOR RPG MAKER

I had the same problem when I turned the attack allies setting to off. It might be a bug...


RE: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2010) - cheos - 01-25-2013

is this TBS compatible with MGC ISO Engine
http://save-point.org/thread-4046.html


i would use the built in iso system but the mapping for it is difficult for those who are not good at pixel art
it u know a way to do tile based mapping with the default iso system that would help 2