Save-Point
Custom Commands - Printable Version

+- Save-Point (https://www.save-point.org)
+-- Forum: Material Development (https://www.save-point.org/forum-8.html)
+--- Forum: Scripts Database (https://www.save-point.org/forum-39.html)
+--- Thread: Custom Commands (/thread-2453.html)



Custom Commands - Dargor - 03-07-2008

Custom Commands
by Dargor
Version 1.9

Introduction

I'll start posting all my VX scripts here, and I'll start with this one!

This scripting tool deals with general commands such as Menu, Party and Actor commands.
It helps modifying these commands without having to worry about their index in the window.
NEW: Version 1.5 supports commands substitution based on actor's class ID.
Search for
Code:
class RPG::Class
and edit the @commands array.

IMPORTANT: READ THE NOTES BELOW!

Features
  • Supports Menu, Title, Party and Actor Commands
  • Commands are now 'String Based' (Instead of 'Index Based')
  • Add/remove any commands of any windows at any index
  • Support for commands substitutes (based on an actor class ID)
  • Comes with a template for Custom Battle Commands!
Script
Read the script comments carefully before using this it!
Script

Demo
http://www.mediafire.com/?2oafnsrq0jg

Extra Commands

Battle Commands
Menu Commands

Notes

An important note:
This script overrides the following methods:
> Window_PartyCommand
<> initialize
> Window_ActorCommand
<> initialize
<> setup
> Scene_Menu
<> create_command_window
<> update_command_selection
<> update_actor_selection
> Scene_Battle
<> update_party_command_selection
<> update_actor_command_selection
This script will be incompatible with any other scripts modifying these methods unless they are based on the Custom Commands script methods.

BE SURE TO PLACE THIS SCRIPT ABOVE EVERY CUSTOM SCRIPTS!

Enjoy!
-Dargor