Final Fantasy X-2 Custom Menu System - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Final Fantasy X-2 Custom Menu System (/thread-2489.html) |
Final Fantasy X-2 Custom Menu System - catchm - 03-06-2008 Final Fantasy X-2 Custom Menu System
Version 2.2 by Catchm Introduction This is basically a major edit of the menu system to make it look similar to that of the Final Fantasy X-2 menu. It overwrites all the menu scens etc.. rather than individually editing them so that it can all be contained in one script. Screenshots Content Hidden Script (It's a big one alright) FFX2_Menu Final Fantasy X-2 Custom Menu System - sonofheaven - 02-21-2010 Umm, I can't extract the file o: Final Fantasy X-2 Custom Menu System - DerVVulfman - 02-22-2010 I just doublechecked the link. The file is a txt file with a .doc extension. I just downloaded it myself. Final Fantasy X-2 Custom Menu System - Mzale - 06-12-2010 There's sure a lot of pictures to make... Well, now I've got something to do I guess... A list of all pictures needed is rather welcome though =3 Edit: 38 pictures just for the script itself... Wow... No advanced pictures, but HECK alot of time you need to do this >> Final Fantasy X-2 Custom Menu System - Mzale - 06-16-2010 This post I posted by mistake and now can't delete for some reason >> Final Fantasy X-2 Custom Menu System - Mzale - 06-16-2010 So, on another forum (which seems to contain the original post) I found lots of missing stuff... Since it's needed to make this script complete I thought I should share it... This link Contains the images of the original script. This link Contains the "Blank Command" images of the original script. And this link Contains the font of the original script. You need to download all of them and put them where they belong (picture folder, mostly...) I'm still testing everything so stay tuned... I hope everything will work... The script is not SDK compilant since SDK was created after this script... If you place the script below (correction) the SDK it should be fine... I hope someone doesn't flame me for posting this ._. |