AnimBat VX / STR33 ATB Patch - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: AnimBat VX / STR33 ATB Patch (/thread-2507.html) |
AnimBat VX / STR33 ATB Patch - DerVVulfman - 03-06-2008 AnimBat VX / STR33 ATB Patch
Version: 1.0 Introduction This increases the z.depth of the Message Window in battle which is covered up/hidden by the joint conflict of both Animated Battlers and the STR33 ATB Battlesystem. Script The Patch Instructions Place below both battlesystems. Easy. Compatibility An RGSS2/RMVX script. Requires both Animated Battlers VX and STR33 ATB to run as they were the systems this patch was designed for. Credits and Thanks Thanks to EPlayer for finding this odd conflict. Terms and Conditions Free to use on my end. Whatever terms there are for the STR33 ATB system... that's for them. |