Stealing, Mugging, and Scanning (RTAB Patch) - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Stealing, Mugging, and Scanning (RTAB Patch) (/thread-2559.html) |
Stealing, Mugging, and Scanning (RTAB Patch) - DerVVulfman - 03-05-2008 Stealing, Mugging, and Scanning
RTAB Patch Version: 1.0a Version: 1.1 Introduction This post holds scripts used to replace the 'Steal Script' created by Trickster. In truth, 99.98% of them are STILL Trickster's. I had only modified them so they work with Cogwheel's Real Time Active Battle (RTAB) System. The first patch had gone through an upgrade to match the fix added by Trickster in early August, 2006. The second patch (the most recent) has been added for his newer Revision 1 script which he rewrote to fix many bugs. Features
Screenshots None. Demo CLICK HERE (V 1.16) Demo includes version 6.2 Steal Script, not the newer 6.3. Demo does include many other RTAB add-on scripts Script edited for use with...
Real Time Active Battle (RTAB) Script First, let me remind you that these are merely the patches. Again, Trickster's original script can be found HERE! Patch for v 6.0 Patch for v 6.1 on up As a bonus, for those using Minkoff's Animated Battlers script, please copy the following script BELOW Trickster's Customization scripts (the one that controls the 'Scan' window. It corrects the image of the battler shown in the scan window to just 1 frame of the multi-framed battler. Without this, you'd see all 4 frames across, by 11 poses down (based on current defaults). NOTE: You'd have to edit the frames and poses values at the top of THIS script to match those in Minkoff's script. Scan Script / Minkoff Patch Instructions Best bet is to download Trickster's Demo then replace the 'Steal Script' with this one. Other instructions can be found in Trickster's Script found HERE! Compatibility This patch is designed for RTAB. Duh. The Version 1.1 script works with both Steal v 6.2 (for SDK 1.5) and Steal v 6.3 (for SDK 2.0+). While the 6.2 version could remove the SDK dependencies, please note that Trickster's Steal version 6.3 is fully SDK dependent. If used with Minkoff's Animated Battlers script, it will cause some battlers to move slowly. Merely turn the @calculated_speed value in Minkoff's script to false to correct this. Same problem occurs with Trickster's original version and Minkoff's script. Same fix. Credits and Thanks Definitely Trickster for this system, and Sol_Fury for suggesting a Scan ability be added. Author's Notes Mostly... Trickster's the author. I just know enough RTAB to be dangerous... :D |