RM2K Facesets, Inn & Windowskin Colors - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: RM2K Facesets, Inn & Windowskin Colors (/thread-2562.html) |
RM2K Facesets, Inn & Windowskin Colors - DerVVulfman - 03-05-2008 RM2K Facesets, Inn & Windowskin Colors
Version: 2.0 Introduction In an attempt to return many a features lost from older RpgMaker 2000 and 03 systems, I wrote this... as soon as I paid for the system. Yep, first LEGAL script. Maybe a little rough in areas still... Features
Screenshots Inn System (using Faceset) Menu System w/ Faceset System turned on. Menu System's Status screen. Adjusted some fields to the right. Message System using Faceset & Windowcolors. Save menu. Only 3 slots when using the Faceset option. Demo Faceset Demo In some cases, Getright will just save a php file. Use Save Link Target As... in those cases. Additional Demos The Faceset Menu only Only for facesets, revisit the RM2K menu and not use charsets in your system. The Inn System only Only the Inn system with the 'Inn-Switch' for 'detecting' a successful stay at the inn. No facesets involved. The Windowskin feature As you change your windowskin, change the default colors used in the system and in your messageboxes. New Feature not in previous demo: Stretch or Tile the windowskin! Scripts The Complete Script Additional Scripts The Faceset Menu only The Inn System only The Windowskin feature Instructions Pretty much plug the script into place and use a specially prepared windowskin that has 16 colored blocks (for the text colors) located in the upper-right block (between the 4 directional cursors). Then, set/import your faceset file, set it in the configuration section and turn the system on. Code: @faceset_system = true # If menus use facesets (true) SCRIPT COMMANDS: Quote:FACESET: Quote:MENU / FACESET: Quote:Also included is module RPG/Bitmap, which allows you to change the Default Font used throughout the entire system in one fell swoop. Sample Resources I just scaled a faceset at random to double in size (doesn't look bad, really). Okay, a bit crummy. For menus, hero 1 must be the first pic, 2nd as the 2nd, etc. Here's my test windowskin. BONUS: Windowskins Rm2k Windowskins Redone RmXp Windowskins Revised Terms and Conditions This system is available royalty-free, and is permitted for commercial use. However, no warranty on this system is expressed or implied. What is required as conditions for use is due credit. I gotta get listed for this script somewhere... at least in the game's end credits. Also, SephirothSpawn must be credited for technical support for the new Windowskin-Stretch/tile feature in the 2nd page's demo. RE: RM2K Facesets, Inn & Windowskin Colors - hanetzer - 02-05-2013 Just wanted to point out your faceset size of 96px^ is just fine, the scroll arrow showing up in Window_MenuStatus was due to my not editing down the size of the bitmap from 480 480 to 360 480, so your script (and faceset files) do not have to be changed |