Punky's RealTime Window - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Punky's RealTime Window (/thread-2563.html) |
Punky's RealTime Window - DerVVulfman - 03-05-2008 Punky's RealTime Window
(w/ weather control) Version: 1.3 Introduction Wanna run a game that shows your REAL time or date instead of some arbitrary game time? Well, this does it. This system allows you to show your current and actual time in a small HUD window. Not only that, you can program weather patterns based on months or dates of your choice. Of course, using a [SET WEATHER EFFECTS] event works as normal. Y'know, I don't even plan to use this. I made this for Punk as a request when we were in the temp forum. :D Features
Screenshots Not posting an image. It just shows a window with the current date and/or time in the field map. Enough? Script Punky's RealTime Window Instructions Plenty... all built into the script. Except that you can replace the Playtime window in the menu with this one: Code: @playtime_window = Window_PlayTime.new Code: @playtime_window = Window_RealTime.new With all the Aliases going on, it is SDK Compatible... just doesn't require it. It is also compatible with Ccoa's weather script. Credits and Thanks Thanks to Punk for requesting it, and to Trickster for giving some refresh and date formatting advice. Terms and Conditions I made it for free. Just give me, Punk and Trickster credit. Punky's RealTime Window - MFBMR - 03-22-2010 Can you make it for vx? |