The Magey Mage's Spellbook System - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: The Magey Mage's Spellbook System (/thread-2590.html) |
The Magey Mage's Spellbook System - DerVVulfman - 03-05-2008 The Magey Mage's
Spellbook System Version: 1.0 Introduction This system permits you to create items within your RPGMaker database that can bestow a single 'skill' to one or more partymembers. This feature was available in earlier RPGMaker⢠systems, now re-introduced. Features
Script The Script Instructions The instructions are in the script. Heck, it takes up more space than the actual code. Compatibility It only adds itself to the item_effect method, so pretty much compatible. Made for RPGMaker XP. Credits & Thanks To Jaide for identifying a missing feature that was in earlier RPGMaker⢠systems. Terms and Conditions Free to use, even in commercial projects. Just note that I need some form of due credit... even a mere mention in some end titles. RE: The Magey Mage's Spellbook System - Steel Beast 6Beets - 08-02-2014 I've have some problems with this script. I followed all the instructions and this is my configuration: Code: # Spellbook Elements The issue I've got is the skill taught by spellbook 1 (element 13) can only be learned by the 13th class. EDIT: Nevermind, it works now. I had forgotten to tag the skill elements. RE: The Magey Mage's Spellbook System - NoahStark - 10-24-2016 Dude, that was great, thanx RE: The Magey Mage's Spellbook System - Noctis - 10-31-2016 Demo please. :)) |