HP/SP Animated Image Gauge - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: HP/SP Animated Image Gauge (/thread-2656.html) |
HP/SP Animated Image Gauge - cogwheel - 03-04-2008 HP/SP Animated Image Gauge
Ver 1.03a* by Cogwheel (Jan, 11, 2007) NOT by DerVVulfman Original version found at http://members.jcom.home.ne.jp/cogwheel/ v 1.00a due to my moving the 'image-file' gauges into the graphics\pictures folder. Introduction Originally posted in japanese, this is a translation of a script addition that displays a picture based fill bars for your actor's HP and SP. This script will not work with RTAB, but it is readily usable on the DBS system as well. Script In truth, the name was... paraphrased from the original Japanese version. Syntax differences and so on. So, I went with the closest definition. HP/SP Animated Image Gauge (English Translation) Instructions Just copy/paste this code right under your system's Custom Battle system (if applicable) or just below Scene_Debug. Also, you will have to have the two following images in your project's Graphics\Pictures folder The Image Bars Compatibility This script IS pretty basic and has apparently been in use quite a while... but only just recently released by cogwheel. Note: While this system DOES have a gauge_rect def like it's sibling script, HP/SP/EXP Gauge Script v1.00, IT's version is much different and will not be compatible with RTAB, let alone the KGC_OverDrive script for RTAB. Credits and Thanks Thanks to Cogwheel for making such a wonderful system, that has many adaptable features. Author's Notes I'm NOT the author. Oh, well... Terms and Conditions |