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Battle Debugger - Printable Version

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Battle Debugger - RPG Advocate - 03-03-2008

Battle Debugger
by RPG Advocate

Introduction
This script adds many debugging features to the battle system (see images for a list). To access the debug commands during test play or a test battle, press "A"key (Input::X) when you're entering a character's commands. The monster data window shows the monsters' names, HP, and SP. Hidden monsters are shown in the disabled color defined in your scripts.

Originally to use this script, you would have needed to add or replace the pieces of code supplied to Scene_Battle. Then, add the new window classes with the code originallysupplied. Now, it is in one contiguous script.


Demo
>Click<


Script
"script"