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Advanced Equip Window - Printable Version

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Advanced Equip Window - RPG Advocate - 03-02-2008

Advanced Equip Window
by RPG Advocate
saved from Phylomortis.Com


Introduction
This window changes the Equip menu to look like the one in the images which are linked below. Increases in stats by equipping a weapon are shown in whatever color is returned by Window_Base#up_color (green by default). Decreases are shown in whatever color is returned by Window_Base#down_color (gray by default). The elemental and status attack/defense are shown below the stat increases. By default, these are shown in words, but could be easily converted to icons.

Note: If simply copied as directed, this script will mess up the Two-Handed Weapon script from this site. This script can be used with the Two-Handed Weapon script, but you will need some understanding of how the code works in order to know how to merge the Scene_Equip#refresh method from that script with this one. It is your responsibility to understand this, so please don't bug me about it


Demo
>Click<


Script
Advanced Equip Window