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Sprite Mirror - Rataime - 03-02-2008 Rataime's Visual Scripts:
Sprite Mirror not by DerVVulfman Introduction This script allows you to create a light source on your maps which can generate shadows for your events and characters. Demo Rataime's Visual Demo (includes re-edited code) Original Demo by Rataime Script Rataime's Visual Demo (includes re-edited code) Original Demo by Rataime * * His August 2008 demo that replaces his Visual Equipment script with a Passability Tool for mappers/testers Instructions Contained within the new script. Notes Nothing more than inserting instructions and headers was performed to this system. I was unable to enable 'Caterpillar' systems to generate mirrored reflections with this system. If anyone can make this system work with a caterpillar system... please do so. Compatibility Should be compatible with any version of the SDK. But it will likely not generate any mirrored reflection for any caterpillar-system created characters. Credits and Thanks Thanks goes to Rataime for creating this wonderful system, and to Gammer0920 who gave me a link to Rataime's demo. RE: Sprite Mirror - DerVVulfman - 02-17-2026 EMERGENCY EDIT TO MAIN PAGE The demo formerly went to Rataime's now-extinct website. Saved, the demo has been re-uploaded and restored. A newer demo than before (if August 2008 is new), it includes his Passability Tool instead of his Visual Equipment script; the Passability Tool, a tool for mappers used to visibly identify flaws that could enable the player to go where it should not. Do note, the demo is in its original form with Version 1.02 executable and reference files. You will need to replace or update Game.exe, Game.ini and Game.rxproj for modern-engine use. |