Visual Equipment - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Visual Equipment (/thread-2769.html) |
Visual Equipment - Rataime - 03-02-2008 Rataime's Visual Scripts:
Visual Equipment not by DerVVulfman Introduction The very first known system of it's kind, this script allows you to visually change the appearance of your characters based on the equipment being worn. While the original version (available in this post) was not compatible with various caterpillar systems, this version is. Also, various bug fixes and tweaks have been implemented, including the ability to save and load your game (a big 'bug'). Demo Rataime's Visual Demo Script Visual Equipment (Re-Edited) Visual Equipment (Original) Instructions Contained within the new script. Compatibility Should be compatible with any version of the SDK. Also, it is compliant with fukuyama's Train Actor system, Near Fantastica's SBABS and Squad Movment systems, Ccoa's Caterpillar and Trickster's Caterpillar. Credits and Thanks Thanks goes to Rataime for creating this wonderful system, and to Gammer0920 who gave me a link to Rataime's demo. |