Visual Equipment - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Visual Equipment (/thread-2779.html) |
Visual Equipment - Derk-Jan - 03-02-2008 Visual Equipment
version 2.2.31 update 14 february 2007 Updates: New in version 2.2.X Added: guill_trick_*: Compatible with tricks multi-equip New in version 2.1.X Added: Can now return false and [false] Fixed: Not updating version 2.0.X Added: Now Compatible with N+ 2.X.X + version 1.2.X Added: Now possible to use other maps then Visual Equipment Fixed: Unable to load bug Fixed: Guillaume update bug Fixed: Guillaume Weapon not showing bug Demo: Added version 1.1.X Added: Guillaume777's script support Added: Equipment in windows visible Introduction Today I strumbled over the internet looking fro some good Visual Equipment scripts, beacuse I was goign to make an only one. I stumbled on more then one script, so I studied them all. The two best by my meanings where those from Rataime and the one from Geso Chiku. However the lack on proper coding (not that I did that myself) and the methods outside objects (top-level methods) where bugging me... So, I started wrinting a new one, with features from both, and some from myself. Features:
Demo Click here for older one Script Visual Equipment v 2.2.32 (SDK) Visual Equip v 1.2.1 (Removed SDK & SBABS Use) Instructions Just place the script above main, under the SDK Detailed instructions are in the first part of the script! FAQ Q: I need special character sets right? A: What would be the point if you would not need it. This script was made for those sets... Q: I have X script that modifies Sprite_Character? A: Place it below this script. Compatibility ? Known compatibility issues [*]SDK required [*]With extra equipments scripts, does not shows things in the extra slots [*]With Raitaimes shadow script, only shows character sprite, not equipments [*]With Only scripts like Netplay and Netplay+, only shows head/does not work [*]Only works with SDK version of Caterpillar [*]Only works with Guillaime777's Script version 6.X.X + [*]Works with Trickster Multi-Equip version 2.X.X + [/list] Credits and Thanks - Rataime for the idea - Geso Chiku for the method constructions Author's Notes What features should I add? New: I know the Guillaume thing could have been done with fewer lines, but I thought to keep it clean, I coded it this way. |