Jimmyly's Event Project - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Event Systems Database (https://www.save-point.org/forum-38.html) +--- Thread: Jimmyly's Event Project (/thread-2850.html) |
Jimmyly's Event Project - Jimmyly - 04-08-2009 Random Jimmyly's Event System
Version: 0.1 Features & Videos
http://www.mediafire.com/?rzmz4mjmn44 Instructions In the Editing Click the Red Book for Comment Notes. You need to know how Switch and Variable works. You need to know the \v[#] Works. FAQ If I ever update or make a new event system I will post it here. Compatibility RMXP Can be done in RMVX, RM2k3 Credits and Thanks ME, me, and I Jimmyly's Event Project - ElMaligno - 04-08-2009 really nice, now testing XD by the way the link for the Weapon evo system doesn't work. Jimmyly's Event Project - DerVVulfman - 04-08-2009 S-s-s-skill tree? Actually, I've been looking for a skill tree system (hoping for a script-based one). I am gonna have to check this out when I get off work. :) Jimmyly's Event Project - Jimmyly - 04-08-2009 Link Fixed A script Version of Skill Tree? Der what I do you can do better and trust me I'm like a 1 Step above a nub in scripting. Jimmyly's Event Project - Yin - 04-09-2009 I posted a reply, already, but it seems it didn't go through so.... Round 2. This is actually pretty good. The skill tree kind of reminds me of the sphere grid from FFX for some reason. The only thing, and this is just my opinion, I don't think the cursor should be able to move off course. Other than that it's good. |