Completely disable VX's built-in dash! - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Event Systems Database (https://www.save-point.org/forum-38.html) +--- Thread: Completely disable VX's built-in dash! (/thread-2860.html) |
Completely disable VX's built-in dash! - PK8 - 02-17-2009 Yep, I just had to go for some kind of eye-catching title, didn't I? :( Global Dash Disable Introduction Quote:When I first got the Japanese demo, which was almost a year ago, I was trying to find a way to disable RPG Maker VX's built-in dash system.I decided to go work on this today (November 18th, 2008). :P "Features"
1 game switch. Download! (Includes event code) Global Dash Disable.zip (Size: 242.02 KB / Downloads: 4) Instructions Copy-paste the entire common event to your project. Depending on how far into development you are with your project, you should probably change the condition switch of the common event. Credit and thanks Go me! :o ...actually, I'm not really sure, no wait, highly doubt that I deserve credit for this. It's too simple of an event system, methinks. |