MrMo Addon - Wyatt's On-Map Battle Music - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: MrMo Addon - Wyatt's On-Map Battle Music (/thread-294.html) |
MrMo Addon - Wyatt's On-Map Battle Music - DerVVulfman - 04-28-2010 Mr.Mo's ABS
Wyatt's Add-On #1: On-Map Battle Music Version 1.8 Introduction This is probably without a doubt not the best script in the world, I made it for my game and... well, it's probably not the best way of doing this. But I thought I should share it as others might find it useful. It's dead simple so no credit is required unless you want to. Demo The Demo Script The Script Instructions Built into the script. Repairs to Original! Yes, the original system may have an error or two that could not be repaired without direct editing of the script. These errors were not brought on by the Add-Ons but were bugs in the original. As such, this demo also includes repairs. These repairs will be noted below. Player Damage Pop Compatibility I aliased this script, so it should be compatible with most things though I am not entirely sure. Designed for use with Mr.Mo's ABS and possibly his SBABS and ABS-lite. Terms and Conditions Free for use, guys. Even commercial games. MrMo Addon - Wyatt's On-Map Battle Music - DerVVulfman - 04-29-2010 Le Bumpe! A new edit to the system prevents a serious 'lag' that occurs if you have to start a new game after dying. |