Tetris Attack - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Tetris Attack (/thread-3004.html) |
Tetris Attack - Trickster - 03-01-2008 Tetris Attack
Version: 1.75
Introduction A partially done clone of the game Tetris Attack (Panel De Pon) Demo Savefile Script Only available by demo Instructions To add this to your project 1) Copy the Five scripts (Scene_Panel(1-3) Scene_Result Window_Result) 2) Note the changes I've made in class Game_System) 3) In a call script event command see using this script 4) If you did it correctly then you will be playing the minigame 5) If not then take a look at how I did it in the demo (Before bugging me) Tutorial mode $scene = Scene_PanelAttack.new(special, false, 1, 100, 5, false, type) or $scene = Scene_PanelAttack.new(special, false) where special is the number in Scene_PanelAttack 3 that correspond to the panels you want and type is the mode that will appear in the Results Window if you use the second one the Standard will appear as the mode Endless mode $scene = Scene_PanelAttack.new(nil, true, speed, inc_speed, colors, false, type) speed is the starting speed inc_speed is the number of panels needed to clear before speed increase colors is the number of colors type is the name of the mode that will appear in the results window Timed mode $scene = Scene_PanelAttack.new(nil, true, speed, inc_speed, colors, true, type) where the time_left is stored in $game_system.time_left speed is the starting speed inc_speed is the number of panels needed to clear before speed increase colors is the number of colors type is the name of the mode that will appear in the results window Extra Stuff Music is stored in $game_system.music Background is stored in $game_system.background Panels is stored in $game_system.panels Time for Time mode is stored in $game_system.time_left FAQ Note: Permission granted by Trickster to post: Quote:And if you post what you have now of my stuff then you don't have the latest versions. I'm too lazy/busy to post stuff.As this is his material, it is deletable upon his request. Due to his current absense, no support is available. Please do not PM or eMail him for support. Compatibility Should be 100% compatible with everything Credits and Thanks People who created Tetris Attack/Panel De Pon/Puzzle League - Original Panels are an edit of their panels (added a gradient feel to them) Sir Lord Biowulve -- Panel Design Author's Notes This is a repost from .net before It goes down again. Terms and Conditions Hey, I posted this publicly. You can use it. What do you expect? But if you do use it, I do expect you to spell my name correctly in your game. And yes you can use it in commercial games too. |