Change Leader 2.11 (and 2.11 Lite) - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Event Systems Database (https://www.save-point.org/forum-38.html) +--- Thread: Change Leader 2.11 (and 2.11 Lite) (/thread-3621.html) |
Change Leader 2.11 (and 2.11 Lite) - PK8 - 07-11-2011 Introduction Originally an event system based on the script of the same name, this system allows you to change party leaders by switching to the previous/next member of the party on the fly with the touch of a button. Features
The Script (August 12th, 2007?)
Videos Screenshots Unlocking this particular chest requires a thief to be in the lead. Switching leaders, although it is difficult to convey that in a screenshot. Dorothy (the thief) unlocks the chest. Tree Lady requires the attention of Felix. How to Install Copy-paste all four common events into your project. Depending on how far into development you are with your project, you should probably change the condition switch of the [System] common event. Credits and Thanks Credit
When I first ported (if you can call it that) modern algebra's scriptlet to event-script form a few years ago, I was blown away. For version 2.9, I wanted to allow for more customization on this system so I added a variety of settings such as map exemptions, animations, and lots of sound cue settings. I had always thought about wanting to let creators modify certain settings during the game but couldn't figure out how to pull that off. Version 2.10 was the result of a brainstorm I had when I woke up one morning. I thought if I could make a particular game variable be set to this constant (PK8_CL) which contained all of these settings in a hash, then perhaps it would be possible to change the settings during the game. And it worked. About a few hours after I made 2.10, I started to realize how unnecessary and useless the 'sys_switch_id' setting appeared in comparison to the new 'sys_var_id' setting introduced, so I took it out. System Switches are still around, and you can use script calls to turn the system on or off. License / Terms Provide some form of due credit to PK8/ThePK8 and modern algebra. If you're looking to use this for commercial purposes, I feel it'd be best if you consult modern algebra since he was the creator of the scriptlet. Downloads
Older Versions RE: [XP] Change Leader 2.9 - computerwizoo7 - 07-11-2011 nice character animation, it's a pretty kool system. RE: [XP] Change Leader 2.9.1 - PK8 - 07-14-2011 Thanks, man. This system has been updated to version 2.9.1! I also gave the first post a much needed makeover. RE: Change Leader 2.9.2 - PK8 - 07-31-2011 After unintentionally procrastinating for weeks and ensuing mental self-asskicking, I finally updated this to version 2.9.2! Quote:The Evented Port, Version 2.9.2 (July 31st, 2011) RE: Change Leader 2.10 - PK8 - 08-03-2011 Updated to version 2.10! Quote: Quote:I had always thought about wanting to let creators modify certain settings during the game but couldn't figure out how to pull that off. Version 2.10 was the result of a brainstorm I had when I woke up one morning. I thought if I could make a particular game variable be set to this constant (PK8_CL) which contained all of these settings in a hash, then perhaps it would be possible to change the settings during the game. And it worked.Edit: If you have any ideas for script calls you'd like to see implemented in the next possible version, post some. RE: Change Leader 2.10 - prioran - 08-06-2011 Thanks for this script, PK8! I found it extremely useful and have already included it in my project. RE: Change Leader 2.11 - PK8 - 08-11-2011 Wow, thanks! I'm glad you enjoy it. Good luck on your project. * * * * *
Just updated Change Leader to version 2.11! Here's what's new with v2.11: Quote:Removed the 'sys_switch_id' setting as it seemed redundant to have in there now thanks to the changes made in v2.10. System switch is still around. Check the script calls common event for more info. RE: Change Leader 2.11 (and 2.11 Lite) - PK8 - 08-13-2011 I just created a LITE version of this system. If anyone's using Change Leader v2.11 but isn't interested in using any of the actor/class/filename sound cue settings, download the LITE version. Plus, it's a lot more fast-paced compared to the regular version! Quote:A "Lite" version based on Version 2.11 was made. This version removes a few features, particularly setting sound cues for actors/classes/filenames, to make room for better responsiveness from the system. * * * * *
I also uploaded a demonstration video of it a few days ago. Check it out. * * * * *
The script calls for this system are looking quite bare at the moment. Send some suggestions for more script calls. RE: Change Leader 2.11 (and 2.11 Lite) - DerVVulfman - 02-10-2013 All demo links for this event system are down. |