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Disco Lights - Printable Version

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+--- Thread: Disco Lights (/thread-3842.html)



Disco Lights - cosmickitty - 12-19-2011

I don't know if I should put there here or requests so move it if I'm wrong. It's not really a request, just a question.

I'm working on making a nightclub tileset and I want to add a disco ball -ish effect to it, but I'm not sure the easiest way to do it. Should it be an event, a fog screen, something else I can't think of? I haven't made anything for RM for awhile and I can't remember what I need so if anyone has any suggestions I'd appreciate it :) Btw, this is for XP.


RE: Disco Lights - KasperKalamity - 12-19-2011

i would guess to do it as a fog. i tried to make color changing lights that worked via a tint screen command, but it crashed the fps


RE: Disco Lights - Yin - 12-19-2011

I had this in a old game of mine (rm2k3), but it should work in xp too.
Event commands are as follows

Label 1
tint screen (rgb, 2.0sec) wait
tint screen (rgb, 2.0 sec) wait
etc with the different colors you want it to scroll through
Jump to label 1

Set to parallel process. I also had a switch bgm if bgm had completely finished in there too, so it would switch songs. :) It was cool.


RE: Disco Lights - cosmickitty - 12-20-2011

Thanks guys :)