Victor Engine - SFonts - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: Victor Engine - SFonts (/thread-3855.html) |
Victor Engine - SFonts - Victor Sant - 12-21-2011 Victor Engine - SFonts
This script allows the use of SFonts. SFonts is a image file that replaces the normal font. What are SFonts? (from http://rubygame.org/docs/) SFont is a type of bitmapped font, which is loaded from an image file with a meaningful top row of pixels, and the font itself below that. The top row provides information about what parts of the lower area contains font data, and which parts are empty. The image file should contain all of the glyphs on one row, with the “skip” color at the top-left pixel. Download: Victor Engine - SFonts Credits: Author: Victor Sant Terms of Use |