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What's up, RMers? - Printable Version

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RE: What's up, RMers? - Steel Beast 6Beets - 10-20-2019

So I ran into this error yesterday when using the command Game Over from a timed event:

[Image: NygvXgu.png]

The error persisted even after deleting all the custom scripts from my project. Copying the scripts.RPGXP data file from a new project and then  all my other scripts seemed to have fixed the issue.

I'm still trying to figure out what went wrong. Indifferent


RE: What's up, RMers? - kyonides - 10-21-2019

You should have deleted the gameover scene.


RE: What's up, RMers? - Steel Beast 6Beets - 10-21-2019

I did delete the scene and the error still persisted.


RE: What's up, RMers? - DerVVulfman - 10-21-2019

You deleted GameOver? That's the entire point.

I took a blank project and deleted Scene_Gameover, and then made an event that wiped all my party's HP down to 0 and establish Knockout. When they died, it attempted to leave Scene_Map and go to Scene_Gameover. Because there is no Scene_Gameover, it displayed the very same error you present.


RE: What's up, RMers? - Steel Beast 6Beets - 10-21-2019

(10-21-2019, 03:21 AM)DerVVulfman Wrote: You deleted GameOver?  That's the entire point.

I took a blank project and deleted Scene_Gameover, and then made an event that wiped all my party's HP down to 0 and establish Knockout.  When they died, it attempted to leave Scene_Map and go to Scene_Gameover.  Because there is no Scene_Gameover, it displayed the very same error you present.

Let me explain this again.

I ran into that error after I tried to make an event where a time out would led to a game over. I deleted that event and try a simple event where the hero would walk into an event and get a game over. The issue persisted. I did a copy of my project and began to delete all my custom scripts, one by one, thinking that one of them was causing the problem. I ended deleting all of them, leaving only the default scripts intact. The issue persisted still.

I copied the scripts.RPGXP data file from a blank project into my project and that solved the issue. Then I copied all of custom scripts back into said project and everything is working so far.


RE: What's up, RMers? - kyonides - 10-21-2019

Weird issue indeed! Probably your file got corrupted and it didn't let you find the gameover scene at some point. Even so, you might have altered a default script and not recall it later on, causing the issue. Or you didn't paste back a script that altered that scene... The maker is pretty much like the twilight zone. Laughing + Tongue sticking out


RE: What's up, RMers? - Steel Beast 6Beets - 10-21-2019

Yeah, RMXP is pretty infamous for its... eccentricities, so to speak. Future RPG Makers are supposedly more lenient at the whole "one false step and everything goes to hell" unlike good ol' RMXP.


RE: What's up, RMers? - DerVVulfman - 10-22-2019

I guess it may be me. The error message gave me the Class where the error lay, the line number, and what it involved. Because of that, it took me 10 seconds to replicate the error. Tongue sticking out

If RUBY shoots you in the foot, at least it tells you that you have a hole in your foot. If C+ shoots you in the foot, you may end up taking aspirin thinking it's a head cold.


RE: What's up, RMers? - kyonides - 10-27-2019

I've found this article from 2017 concerning Japanese and PC gaming.
https://www.pcgamer.com/how-japan-learned-to-love-pc-gaming-again/

There were some curious or strange comments that might have no actual base on facts, but there's one that really caught my attention...
pcgamer.com Wrote:There's a genetic predisposition to motion sickness that turns Japanese gamers away from first-person games.
Say what!? O_o? Do they suffer from motion sickness? I thought they just had to stay away from ever changing colored light sources like TV screens... Confused


RE: What's up, RMers? - Steel Beast 6Beets - 10-28-2019

Interesting article. I knew the one of the biggest roadblocks to PC gaming in Japan was the lack of a platform designed exclusively for the distribution of games such as Steam or GOG but I had no idea that most households did not own a PC and if they did, it was only for work.

Also, one thing omitted it's that most of the games available for PC during the late 90s and through the 2000s were porn games. Mostly likely, those are the "very niche, very hardcore otaku-oriented titles" mentioned in the article. As such, PCs carried the stigma of being seen as the "porn box" which not doubt affected their popularity as a viable gaming platform.