Victor Engine - MP Levels - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: Victor Engine - MP Levels (/thread-3982.html) |
Victor Engine - MP Levels - Victor Sant - 03-16-2012 Victor Engine - MP Levels
This script allows to setup a new cost mechanic for skill: MP divided in levels, a system similar to the first Final Fantasy, Suikoden and Grandia. Each skill consume MP from a pre determined level, a skill from a level can’t use MP from another level. Download: Victor Engine - Mp Levels Credits: Author: Victor Sant Terms of Use RE: Victor Engine - MP Levels - MetalRenard - 03-16-2012 Sexy! This is actually the only aspect from the original Final Fantasy that I liked, glad I'm not alone in that! |