Animated story on New Game... - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: Animated story on New Game... (/thread-407.html) |
Animated story on New Game... - KDawg08 - 03-30-2010 I'm not sure if this is the right place, but I had 2 issues I need help with. I'm trying to figure out how to make an animated scene BEFORE the NEW GAME/CONTINUE menu screen comes up, How would i do this? I don't mean like a flashy picture but something... Credits scrolling from bottom to top (To credit everyone that helped including users that i used their scripts of) I would also like to know how i could make a story system (with images) that will tell a story about the game, such as a beginning plot that will fade into the screen til it's full screen on the game, then fade back out and open the next bit of information etc... Any idea how i could do this? Any help is greatly appreciated. :) P.S. I'm not a scripter as of yet, I'm currently reading LOADS of tutorials i found in the tutorials section here at rmvxp. Animated story on New Game... - KDawg08 - 03-31-2010 I found an old demo (including script) of how to IN GAME, but i can't open it because it uses an "OLDER VERSION OF RPG MAKER XP" :/ I can play it but not view the script, how can i view the script manually outside of RMXP? What file would i open? The rgss103J.dll that it uses? Animated story on New Game... - Myownfriend - 03-31-2010 Make a new project, then take Scripts.rxdata and Map001.rxdata from the moghunter project and copy them into the new one. Should work then. Animated story on New Game... - KDawg08 - 03-31-2010 Myownfriend Wrote:Make a new project, then take Scripts.rxdata and Map001.rxdata from the moghunter project and copy them into the new one. Should work then. Thanks that resolved my NEW GAME credits :) Just to get the system for BEFORE the new game screen shows up. |