Rpg Maker eboot - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: General Support (https://www.save-point.org/forum-18.html) +--- Thread: Rpg Maker eboot (/thread-4118.html) |
Rpg Maker eboot - KasperKalamity - 05-03-2012 Has anyone ever run across a working eboot system for rmxp or vx? I came across this thread on another forum while trying to find where i originally read about it. it's a program that will let you play an rm game on a console or handheld. i know I've seen this elsewhere, but can't find where it is. i know it's had to have been done before. the thread mentions it existing for rm2k/2k3, and something about a spanish language program for xp, but you need to know how to ruby to make it work right. can someone help? i want to be able to give out working demos to my friends with consoles, and to see how it would play with a controller. RE: Rpg Maker eboot - Zackwell - 05-04-2012 Aaaaaah dammit. I saw this thread and thought it was a solution. Yeah, I came accross that thing ages ago. As far as I can remember, the general consensus was that you'd need the PSP source code, and you'd have to modify the engine to be compatible with the PSP's data structure. RE: Rpg Maker eboot - Taylor - 05-05-2012 I once got the RM2k3 one "working" on my PSP. By working, I mean the music was slow and distorted and the visuals didn't show up, but I was controlling the game. The RMXP one apparently requires rewriting all your scripts to C+, the default scripts are apparently already provided rewritten. I don't remember ever seeing a VX one. |