Calypso Battle-Tint Control - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Calypso Battle-Tint Control (/thread-4185.html) |
Calypso Battle-Tint Control - DerVVulfman - 06-07-2012 Calypso Battle-Tint Control
Version: 1.0 Introduction Ever want your battleback screens to have a darkened tint for a specific fight? Are you using a day/night system, but your battlesystem screens way to dark to see? This system gives you control over the battle system's tinting, let alone tints the system even before the transition ever starts. Script The script Instructions Simple enough instructions are build into the script. Compatibility Only two methods from the default scripts are being altered, and done using a pair of aliases. With that, it should be reasonably compatible with any other RPGMaker XP system. Terms and Conditions Free to use, even in commercial projects. Just note that I need some form of due credit... even a mere mention in some end titles. |