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FPLE : First Person Labyrinth Explorer - Printable Version

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+--- Thread: FPLE : First Person Labyrinth Explorer (/thread-422.html)

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RE: FPLE : First Person Labyrinth Explorer - Lupinos - 01-29-2012

You have been very hardworking this weekend. Thanks a lot. *hugs*



RE: FPLE : First Person Labyrinth Explorer - ThePrinceofMars - 11-06-2012

hi there I am kinda new to this I apologize if this is a stupid question but I seem to be suffering from some bugs every time I try to enter another map that uses FPLE it crashes I can enter a map without FPLE but if I try to reenter it crashes if you can fix that I would be really really grateful thanks in advance


RE: FPLE : First Person Labyrinth Explorer - Taylor - 11-07-2012

What graphic does your event use? I just did a test and discovered I'd get an error if the transfer event used part of the tileset. Try using a character sprite, 0% opacity if you want it to be invisible.


RE: FPLE : First Person Labyrinth Explorer - ThePrinceofMars - 11-07-2012

thanks for the quick responce I will give it a try and let you go


RE: FPLE : First Person Labyrinth Explorer - ThePrinceofMars - 11-08-2012

worked perfectly this engine is going to be fantastic for my doom fan game but how do I add Atoa's addon for map as battleback sorry but I am tottaly new to this


RE: FPLE : First Person Labyrinth Explorer - DarkSpartan - 11-09-2012

I'll have to give this a look. Allons-y!


RE: FPLE : First Person Labyrinth Explorer - MGC - 11-10-2012

Taylor Wrote:What graphic does your event use? I just did a test and discovered I'd get an error if the transfer event used part of the tileset. Try using a character sprite, 0% opacity if you want it to be invisible.

I didn't know this bug, but it does really crash. For the moment don't use a tile graphics for events.

ThePrinceofMars Wrote:how do I add Atoa's addon for map as battleback sorry but I am tottaly new to this
At the beginning of the addon, there is :
Code:
Paste this script below the FPLE scripts and above main to activate FPLE map as battleback.
Did you try this ?


RE: FPLE : First Person Labyrinth Explorer - ThePrinceofMars - 11-12-2012

sorry I am so new to rpg maker I didnt know to look in the script bank everything is working perectly now I just want to say thank you for takeing the time to help me


RE: FPLE : First Person Labyrinth Explorer - BigHa - 01-26-2013

Can you make FPLE2 support hight quality character graphic like this?
I was surprise that it can use high quality graphic (480*480 pixel) but in FPLE2 can use only 128*128 pixel.
Thanks.

P.S. Sorry that I post this on FPLE topic not FPLE2 topic because I think FPLE2 topic not update.
And sorry for my terrible English.I'm not good in English.


RE: FPLE : First Person Labyrinth Explorer - xnadvance - 05-04-2013

@BigHa it does support HQ graphics, try the demo.

this is late but does this script work with netplay?