Help a little with the UMS of CCOA - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: Help a little with the UMS of CCOA (/thread-4303.html) |
Help a little with the UMS of CCOA - DuongCool - 08-05-2012 I'm using the UMS of CCOA It's very nice, but the texts are visible in "word by word" style (the texts will run slowly) And I want it become "write all words" style (not to wait the texts run, all texts of a box are written immediately) I tried the code : $game_system.text_mode = WRITE_ALL but it was useless So please help me to solve it :( ! RE: Help a little with the UMS of CCOA - DerVVulfman - 08-05-2012 I'm stuck at work, so I don't have RMXP with me (let alone her UMS which I use...) Have you tried this??? Code: \ws[i] - change the write speed to i I found part of an older v 1.2 help file for Ccoa's UMS, so the in-text command is probably still there. Without testing, I figure that \ws[1] would show the text fast while \ws[10] could show the text slowly. I doubt that \ws[0] would work, but don't quote me on that. Then again... I did say I grabbed this from version 1.2 as well. EDIT: Um, I found nothing wrong with the UMS command. How did you use the command because I got it to work. Code: @>Script: $game_system.text_mode = WRITE_ALL RE: Help a little with the UMS of CCOA - DuongCool - 08-06-2012 I'm using v1.1 Oh thanks you for your helping ;) ! RE: Help a little with the UMS of CCOA - DerVVulfman - 08-06-2012 Version 1.1? Are you sure? She was up to version 1.80 (final/current version) a few years ago. I haven't seen version 1.1... ever. Version 1.80 is available here. I'm hosting it since the hosting service where she kept her scripts went down a couple years ago. Mind you, the syntax I used in that CODE block should work. |