Victor Engine - Active Time Battle - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker VX/VXAce (RGSS2/3) Engines (https://www.save-point.org/forum-117.html) +---- Thread: Victor Engine - Active Time Battle (/thread-4466.html) |
Victor Engine - Active Time Battle - Victor Sant - 12-16-2012 Victor Engine - Active Time Battle
This scripts changes the turn management of battles. The default turn based system is replaced by an active time system, where the order of actions are decided by individual time bars Download: Victor Engine - Active Time Battle Credits: Author: Victor Sant |