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Go Fish! - Printable Version

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+---- Thread: Go Fish! (/thread-4498.html)



Go Fish! - DerVVulfman - 01-09-2013

Go Fish!
Version: 1.3



Introduction
This little system (hahahaha) grants you three different types of fishing skill games based on the type of fishing tackle you use. You can play a rapid button-mashing speed game when using a fishing rod, a timed reaction fishing game if you use a harpoon, and play out an in-range game as you use a net to try to catch the fish.



Demo
Go Fish!



Instructions
Quite a few in the script itself.



Compatability
Designed for use solely for RPGMaker XP.



Credits and Thanks
Thanks goes to ntzrmtthihu777 who assisted me when I went looking for some fishing graphic resources for the demo, and credits goes to Barubary who released the original fish graphics that were used in the demo. And thanks to OmniChris at Creation Asylum for noticing a syntax bug in a method that brings up a result window if you don't have the right fishing gear.



Terms and Conditions
Free for use. Just give proper credits.


RE: Go Fish! - kyonides - 01-09-2013

Text to RGSS? I thought it was about going fishing or something the like...


RE: Go Fish! - DerVVulfman - 01-09-2013

Urp. Left the original 'text' in the link.

BTW: Revised demo coming up tonight. Bug fix.


RE: Go Fish! - hanetzer - 01-10-2013

Very entertaining! I thought it was hilarious the first error I ran into was on line 1337, lol. what are the chances?


RE: Go Fish! - DerVVulfman - 01-11-2013

Yep. Leet. But I caught it before I talked to you in IRC.

Version 1.2 is out. Actually, it was out yesterday. I just neglected a timely bump.


RE: Go Fish! - Narzew - 01-21-2013

The bug fix is simple :)

Line 1337
Is:
Code:
$game_map.events[@id].direction      =facedir
Should be:
Code:
$game_map.events[@id].direction = $game_player.direction

Or add before line 1337 this :
Code:
facedir = $game_player.direction

And all should work :)


RE: Go Fish! - wierdalexv - 01-21-2013

I thought this was about the card game when I opened it up, but this is way better! I've been trying (unsuccessfully) to make a fishing game with events, but with this, I don't have to. Thanks!


RE: Go Fish! - DerVVulfman - 01-22-2013

Hey, Narzew. I see ya did find the bug too, but I added a little more code while I did that precise fix weeks ago with 1.2. You may like the little extra touch (though I totally forgot what I added). Winking

Thanks wierdalexv. You can thank my sis for wanting a fishing and farming script.


RE: Go Fish! - DerVVulfman - 03-26-2013

BUMP!
to version 1.3

OmniChris, a member of Creation Asylum, found a glitch that occurred if you attempted to fish without the proper tackle. That didn't take long to fix at all.